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No, that proves you're mad! Or a sadist. Or both. Or all three (four?).
Maybe, but apparently I have been granted the right to have my own opinion, which is rather deliciously kind. 😆
I didn't have to play it through to realise I didn't like it. The world was restrictive coming from SA. The driving and combat physics had been meddled with to their detriment.
The character of Nico was an unpleasant psychopath with no redeeming traits (at least Trevor has humour) and was impossible to engage or empathise with
The missions were formulaic and repetitious with little variety or freedom. The game lacked any defining "moments" that the others had.
It was a clear attempt by Rockstar to craft a slightly edgier and realistic world, but due to it's restrictive nature actually backfires.
GTA V might be brash, but it's brash in exactly the same spirit and tone as it's predecessors (except 4). And that's a fact.
Hey, don't express your opinion as fact. You're entitled to it and everything, but it's just your opinion.
I don't really get the love for the last few GTAs, Vice City was fairly involving and innovative but subsequent releases haven't really brought anything new - just polished the basics.
The missions are much the same, the gameplay has bigger cut scenes but that's about it, the general public are still essentially irrelevant due to their lack of AI and the police are still border-line omnipresent.
Best moments I can recall are wandering the wasteland in Fallout 3 for the first time, most of Shadowrun and winding some bloke off the clock on bf2 Kharg Island by sniping him and moving position - everytime he came for revenge I was somewhere different and by the time the round finished I was something like 11-0 up and got a load of incoherent abuse in a direct message after the game.
The scenery did it for me. Being able to steal an airliner and cruise around the landscape, and all the other crap you can get up to - it's great 🙂
You know, you can call me a heretic but I just have never ever 'got' the gta series! Just didn't appeal to me at all, I don't know what it was but even after hearing all my mates (who generally played and enjoyed the same games as me) rave about it, I just never saw it.
Now fallout 3, that's a different matter...
Yawn fest! Walk walk walk. Shoot zombies/mutants. Pick up cans. Walk walk walk.
Being able to pause during battles and use first aid removes all peril.
I played it a lot and really enjoyed discovering different bunkers etc but just got sooooooooo repetitive.
winding some bloke off the clock on bf2 Kharg Island by sniping him and moving position - everytime he came for revenge I was somewhere different and by the time the round finished I was something like 11-0 up and got a load of incoherent abuse in a direct message after the game.
There's nothing quite so much fun as dominating some poor sod in a variety of ways in TF2 and listening to the rage coming over the chat. These days it's mostly in incoherent Russian. 😀
Best moments - bits of the first Halo way back when, and bits of HL2 - Ravenholm and the bridge you jump across underneath on the girders with trains rattling the structure from above. So atmospheric.
Lifer, well when you put it like that....
Battlefield Vietnam - Sneaking though the jungle, placing C4 in the back of enemy transport helis, getting in and crouching at the back, when everyones got in and we're flying.....proceed to run past everyone playing James Bond over teamspeak.....jumping out the back and parachuting whilst detonating the C4.
IL2 Sturmovik - in epic multiplayer dogfights with lots of co-operation.
Mass Effect 1 - so memorable.
Borderlands in Splitscreen
I loved HL3 mostly, the capital wasteland's just a brilliant place... But I got to disliking it in the cities when they decided to make it basically an enormous, slow maze, and at higher levels everything was just so bullet-spongey, so I just hung it up. Actually now I think of it I never finished Oblivion or Skyrim either, I just wandered around til I got bored of that and then moved on. Not really a bad thing that but I do like completeness
the bridge you jump across underneath on the girders with trains rattling the structure from above
Ooh, I forgot about that bit, a real feeling of vertigo.
One great moment that really struck me was in a game called Project IGI. It had some kind of terrain generator code in the game engine so if you went off into the wilderness that's exactly what happened. I decided to test it out be weighting the key on my keyboard pointing my character away out of the map. Went to the pub, when I came back the wee guy was still marching through the hills, many many miles away from where he was supposed to be killing bad guys. It had no real application in that game but it was novel nonetheless.
The same game was also one of the first where you could shoot enemies through objects if you had the right weapon. It was really well executed. Shame this hasn't been adopted by more games.
I never got the whole GTA thang either. Took my copy of SA back IIRC.
Moments that sit with me are more of how I felt while playing, ie combo of the game, any degree of evolution it brings, playing with mates etc. Never been one to patiently sit down and complete a game since my early teens.
Arcades
- Dragons Lair: laser disc visuals, sharing games with your mates so you each did the bits you were best at, playing cards (and that horrible yellow gum IIRC).
- Gauntlet: immense multi-player mayhem with mates or whoever. Often met the same people down the arcade each time we went on a Saturday.
- Marble Madness: frustratingly bonkers trackball craziness, leaning and contorting into all sorts of positions to guide that bloody marble around.
Vic 20
- Jelly Monsters: seeing PacMan brought into my living room was awesome.
- Skramble: as above.
Speccy
- JSW: epic. I remember trying to map the game and then a couple of days later a full version appeared in one of the magazines.
- KnightLore: a mate bought me it for Xmas but I was allowed to open it Xmas Eve 5pm, we played it solid for 12 hours! It also helps that I have a werewolf thing.
- Fairlight: awesome 3D visuals.
PS
- Tony Hawks: awesome fun with mates.
- Hogs of War: laugh out loud multiplayer war pig action.
Xbox
- Halo: mind blowing physics and so ahead of its time as a FPS.
- Pro Evo Soccer: was always way more 'realistic' than FIFA.
- Timesplitters 2: hilarious multiplayer mode.
- Fable: beautifully rendered environments but also bloody good fun.
- Half Life 2: probably the moodiest game ever produced.
- KOTOR: OMG how that game took over my life. Bought it the same day as a colleague and every day we shared mission updates. We took very different paths and that was obviously one of its strengths. Combat was intense. He also completed it before me, the bastard.
Have to say the first time I logged into X-Box live to play CoD MW2 multiplayer was a game changer. OK, I know the CoD titles are widely reviled, but after starting to play online I have never played a story mode game since. Looking back I think the most enjoyable FPS I have played is Battlefield 2. Some epic games on that, plus the choppers, tanks, role specific gameplay.
Actually is there a Battlefield out at the moment that has a decent XBOX player base?
Once upon a time, I could get up late, slob about with breakfast watching Discovery channel, go for a ride, come back and play video games all evening.I mean, I love my wife and kids and all, but at the same time I really miss those days!
Me too. Hours spent playing THPS2/3/4 recovering from a days boarding whilst living in Morzine are some of my happiest memories.
And then of course getting utterly smashed at night.
My first big dogfight over Baghdad in Falcon 3 on my dad's 486. Magic.
And its sequel, Falcon 4. Consumed far too much time and money and still the best.
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You know, I mentioned this to a mate today and he reminded me that I hated COD MW2 when I first played multiplayer. I'd got so used to halo and the game play mechanics that switching to cod seemed really weird!
Why have I got to press an aim button?!
Where did that guy get that weapon?
Why can't I get it?
Hang on, so the guys who've been playing for ages, and are therefore better, get better weapons and skills too? How the **** is that a good thing?!
Then it clicked.
Greatest moment: Unlocking the 'Mile High Club' achievement on Call of Duty 4.
Favourite moment has to be playing Rainbow 6: Black Arrow on the original xbox. First real taste of online gaming.
@ Spacemonkey
"Timesplitters 2: hilarious multiplayer mode"
+1 from me... Loved it
Still do the "Ghost Googles - Ghost Gun" dialogue with me kids
That and "I thought you said she was a get-a-waay drie-ver" when every the missus is stuck in slow traffic in the car
forgot to add ico.
just a stunningly beautiful game all the way through.
also the the legend of zelda wind waker blew me away also (was a joy to play too 😀
Where do i start.
I'll skip past all the very early dross, real moments of magic they stick with me are...
MarioKart on th SNES at Uni - did what felt like th eperfect lap once, in my mind it was in slow mo and every move was perfect. in reality I was out of my box and hitting pretty much every wall on th track.
Tomb Raider on th PS1 (as mentioned already)
CounterStrike started with 1.6 when spent way too much time playing that into the night. A server called BAGOM was my usualy hangout and often didnt go to bed till it got light.
Battlefield series - Way too many to mention but in BFV flying a Huey packed full of my mates with Fortunate son (
blasting out the PA was pretty special.

