You don't need to be an 'investor' to invest in Singletrack: 6 days left: 95% of target - Find out more
those things that really annoy you in the game.
1. loads of human enemies in adventure games (e.g uncharted/tomb raider e.t.c) for me the great thing about these type of games is the exploring aspect of them. i don't mind the odd enemy shootout e.t.c. it's just when you have to take on 100 odd gunmen to progress part an area (uncharted i'm looking at you). i really cannot stand these bits (no doubt because i'm rubbish at them).
i have left playing an uncharted game till now because of it (my friend has them on his ps3/i thought the games are fantastic APART from all the gun battles you have to do in them.
i'm not asking for them to disappear,just not so many of them.
2. having to escort/keep alive an npc. i blinking hate these missions. most of the time the npc is as thick as a brick,and will happily walk into the line of fire of 30 gunmen.am terrible at these bits too.
3. quick time events. if i wanted to do these i'd play guitar hero. they seem to be in a lot of games now.
4. fetch quests. hey buddy can you travel to the end of the map for me and fetch my pipe of snarf that i dropped in the cavern of death.there's a shiny gold coin in it for you 👿
5.elastic band a.i in racing games (e.g the crew). if i have worked to gain a 2 minute lead in a 3 hour race,it sucks when the a.i suddenly gain the speed of bloodhound,and catch you like you are going backwards (and corners/laws of physics don't apply to them either 👿
will leave it there for now.
When 5 year olds find out about them when they start school .....and you don't want your kid to be the one without...so you buy them a consol.then suddenly ...your healthy active kid...changes....into ones that doesn't move....much
When the ghosts stop flashing just as you go round the corner, after eating the last pill
When the frog falls off the log
When you are docking and another craft comes out of the space station
Rubbish sound; spending years developing a huge expansive world with millions of interesting objects, and then only employing 2 voice actors to account for the hundreds of NPCs. I'm talking about Bethesda, clearly.
linearity; i like being able to wander off and explore places, instead of being shepherded down a set path. Half Life 2 for example.
That UFO that appears in Space Invaders and bombs you.
Gets me every time.
The way you need to get the tape volume just right for them to load.
The way you need to get the tape volume just right for them to load.
No, when you're typing in a huge game from PCW, but you're misread the ,'s as .'s so it doesn't work (syntax error at line 1).
Dumbing down to squeeze more money from subscribers so that all the challenge and sense of community is lost.
Reminding the 12 year old that the real world is out there...
Having to leave a flight simulator game loading in the cassette deck whilst we had tea, and most times it wouldn't work due to the tape being stretched. And on the few occasions it did work we could never work out any of the controls! Commodore 16 🙂
Forced save places, I want to be able to save at anytime.
Oh and "Snake.............."
Trying to free up RAM with a boot disc and custom config.sys and autoexec.bat files.
Infinitely respawning enemies until you reach a certain pre-determined point
Walk-through cut-scenes that just take forever. Got bored with Metro Redux because of the endless tramping through trading stations.
In game music.
It's the first thing to be switched off in the options.
Ahem. Killer Instinct 2?!
Trying to sidelosds snes9x onto my fire TV.
Cut scenes.
My boy loves em and insists they build the story. Which is true but they bore me senseless.
Just wanna plaaaaaay.
Crap sequels like Jet Set Willy
Regenerative health, enemy respawns, driving aids,
Going against the trend here but I hate the games where you just wander around a giant open world environment exploring. Give me distinct missions and give me stuff to shoot. I can wander around in the real world, shooting things is more problematic.
And that moment in Galaxians when you're in a corner and the alien ship veers from the course you expected and heads straight for you.
Game developers who can't see that they have reached something close to perfect and keep adding unrealistic bells and whistles in the next two releases to keep the 12 year old run n gun crowd happy. COD MW2.
Game developers not realising the huge market for a realistic simulation, not a shoot em up.
Planetside 2. I'll leave it at that really...
I don't like how they make them really easy for the kids to play and really hard for the adults to play.. 🙂
The inability to climb onto a platform that's a foot high or traverse a slight slope.
Escort missions, particularly when the NPC's AI is dumb as a post and they're not even a likeable character. Yes, Ashley from Resident Evil 4, I'm looking at you.
Games where you see an awesome plate armour set on a male character, get it for your female character and it turns into a Vegas stripper outfit.
Games that make it awkward to mute other players when playing online.
THE BLUE SHELL.
Games that cost £50, but also have F2P grinding mechanics and microtransactions that the game design has clearly been built around. Paying for DLC or expansion packs I have absolutely no problem with, and I obviously have no problem with F2P (as I'm a games designer in a mobile games studio), but charging full price for a F2P style IAP-riddled experience that I've just paid full price for? GET OUT.
Games with inconsistent difficulty curves, where you'll breezing through, then suddenly hit an incredibly frustrating section that takes multiple trial and error to get past. When I was younger, I used to pride myself on completing every challenge on the hardest difficulty levels (Dante Must Die mode in Devil May Cry, completing Resident Evil games in less than three hours, with minimal saving and not using health packs to unlock better weapons, and before that pretty much all Speccy and C64 games, etc) but now? AINT NOBODY GOT TIME FOR THAT.
Unskippable cutscenes. Unforgivable, and really really annoying especially on repeat play-throughs (or when you die repeatedly on a difficult bit and have to watch the same scene over and over and over).
Side "quests" that involve you collecting 200 posters / feathers / assorted tattery for very little gain other than hemorrhaging time.
Skool Daze.The inability to bunk from Mr Wackers exam room and leave the school completely. Developers dropped a bollock there.
Side "quests" that involve you collecting 200 posters / feathers / assorted tattery for very little gain other than hemorrhaging time.
*sigh* I'm just hitting those bits of GTA V now
Am tiring of open-world games littered with repetitive 'busy work' icons. Would like a good long story in an open world without all the distractions.
Playing Assassin's Creed 3 currently. It's great in many ways, but the amount of pointless shite in there is incredible. I'm currently wandering round unlocking 'fast travel' points; I'd probably have spent less time actually running to where I want to go on the map than the time I've already spent mincing about in sewers unlocking the shortcuts.
internet connectivity.
richmars - Member
No, when you're typing in a huge game from PCW, but you're misread the ,'s as .'s so it doesn't work (syntax error at line 1).
Typing it in for an hour, get to the end and accidentally breathe on the ZX81 ram pack and the thing crashes so you have to start again.
Unskippable cut scenes for sure. Tbh I get bored of most games quite quickly as it is so cut scenes don't help.
Most RPGs if I'm honest - lots of walking around and leveling up required but not enough action or puzzles to keep my interest. Can't stand the elder scrolls games.
I hate the big shootouts in games like tomb raider as well, I really loved the one they brought out a few years ago until a big shootout with guys with grenades and stuff which killed it for me. Are there any games like this which don't have the big shootouts and stuff? I like just exploring and solving puzzles with the odd bit of killing, preferably stealthily - way more fun! Maybe new MGS?
MMORPGs I just don't have time for and the tedious questing and levelling is just well tedious. Then you find everyone else is cheating. I like the exploring though.
Online multiplayer action stuff I'm too old for. Join the game and within 10 seconds some kid has killed me. They also seem to have a tonne of shortcuts or hacks to do things quickly that I never understand.
Give me stuff like Dark Forces, Doom, Quake, Duke Nukem 😀 . I kind of gave up on games after that, aside from a bit of GTA on PS2 and Lego games on the Wii.
Cutscenes.
Cutscenes in which someone behind the door gets the drop on you despite you previously despatching hundreds of enemies in worse circumstances. Far Cry - all of them.
Memory tests - when there's no way of beating the game other than by trial, error and memory. Gears of War has a few of these - the "kracken" thing drove me mad just repeating it over and over till eventually you knew to just dodge right, right, left, stay still etc.
Another one... Dragon's Lair in the arcade. Used to cost 50p a go, based on a laserdisc that presented scenes, move the joystick one direction or another to move to the next scene and get it wrong, dead. 50p gone in a few seconds. 😡
Rubbish maps. Spending ages wandering aimlessly about looking for a person or item with no indication of where you should be headed. I'm looking at you again, AC3.
Lazy pathing. Nothing more frustrating than playing a double-hard ninja bastard who can't go somewhere because there's a blade of grass or a couple of pebbles in the way.
Oh, and,
Bug-ridden games. Understandable with a massive sprawling game on release but unforgivable when you get stuck in the scenery in a game that's been out a year and still not patched.
Can probably add "crap camera angles" to that list too.
The thing that really bugs me these days is the pay-to-play model of most mobile games. I don't actually mind paying a lot for a really good game, don't even mind be charged for content updates (as long as it's reasonable vfm) but charging for 'energy' just to carry on playing or for items that you need to be competitive in PvP is just shite. Unfortunately it's not going to change as long as people keep throwing money at this sort of game.
Graphics over gameplay, think Watchdogs was the worst for this recently (that I've played). Gimmicks too, I echo the Modern Warfare comments, the first was great then the got progressively sillier, especially mp.
I don't think a game has had an impact on me since the Portal series, such simple gameplay mechanics but brilliantly imaginative implementation.
So much disappoint recently.
The fact they're too hectic and complex for their own good nowadays.
Wheres the fun in game plots anymore...?
Losing all your humanoids, planet blows up, and having to endure waves of mutants. Tsk. Eugene, what were you thinking of?
Also: the 'shop' feature in the RE series. So, zombies are taking over, but there's a guy under the stairs who'll sell me a bazooka?
When the game looks pretty but the gameplay is poopy.
Simply:
That Valve still bloody hasn't done Half Life Episode 3. It's been what, 8 years? The fans of the original HL have managed to make Black Mesa in that time, how can they not have done HL Ep3?
Unmodifiable keys
Really bad sidequests and side dungeons that you still feel obliged to do, like in Oblivion.
Total War late games and sea battles.
Obvious spawning.
The bloody birds in resident evil 2, I almost shat myself
Cougar - ModeratorUnskippable cutscenes. Unforgivable, and really really annoying especially on repeat play-throughs (or when you die repeatedly on a difficult bit and have to watch the same scene over and over and over).
Final Fantasy summons. If I had a pound for every time I wandered off during a summon to do something else, I'd have several pounds.
The fact Red Dead Redemption 2 isn't out yet 😥
Oh and getting distracted watching the F1 qualifying while coming out of warp on Elite dangerous and flying into a sun.
When your 6 year old is giving you a thrashing at Mario Kart and takes pity on you "Dad, do you want me to wait for you?"
colour clash on sprites, waiting for xbox one to cold boot and then still wait for updates to apply before starting the game.
Games that require the internet to play, and demise of 4 player local games.
^apparently Goat Simulator has a local 4 player split screen mode, will be doing a play test in my time off I think. Once it stops hurting when I laugh.
Totally agree with the comments about Tomb Raider and Uncharted, to be honest it's not so much the waves of enemies I find annoying as the fact that usually you've just solved an ancient puzzle to open a tomb or crypt or something that hasn't been opened in thousands of years and the first thing that happens when you walk in is you start tripping over crates of supplies and ammo and the bad guys jump out and start shooting at you..?!? How did they get in there?
I think in the first Uncharted they at least tried to explain it by showing a big hole blown in the wall by 'looters' or something but seems like the later ones couldn't be bothered and just hoped you wouldn't notice as you were too busy killing your 8000th bad guy that morning...
Believe it or not, there's sort of a strategy/puzzle attribute to getting through the larger shoot outs in Uncharted. Once you get your head round that and start planning/thinking about them rather than trying to take on everyone at once you should enjoy them a little more. Patience pays dividends. 😉
Having played GTAV with you online in the past. I wouldn't say you were shit at shooting multiple waves of baddies there. you held your own pretty well.
Anything in games that needs upgrades (weapons, special powers, cars) does my head in!
A level playing field with basic weapons/cars I kick ass... Just can't be bothered powering up anything and tend to stick with one weapon/car leaving me at a distinct disadvantage.
Endless looting and collecting anything you're "meant to" read are my pet hates in stealth/FPS/3rdPS/RPG games.
I don't even pay attention to cut scenes when I play campaigns.
Really short attention span and memory problems mean I often get lost in games, or if I don't play every night I'll completely forget what the story/onjective is.
@H1ghland3r - So exactly the same as the Indiana Jones, James Bond, Star Wars films these games have been loosely based on? 😉
blame the Actionmovie/Meathead/teenage audience
Anyone old enough to remember The version of Elite that needed you to hold a plastic prism to the screen of your TV, to give you a page number to a word from the elite manual which you had to enter to start the game!
You either lost the plastic viewer or the manual or kept entering the wrong word, frustrating for such a great game
Snipers
Totally agree with the comments about Tomb Raider and Uncharted, to be honest it's not so much the waves of enemies I find annoying as the fact that usually you've just solved an ancient puzzle to open a tomb or crypt or something that hasn't been opened in thousands of years and the first thing that happens when you walk in is you start tripping over crates of supplies and ammo and the bad guys jump out and start shooting at you..?!? How did they get in there?
Either we're all shit at shooting things or there's a common theme here, because the above ^^ is EXACTLY what put me off Uncharted. It's like playing a movie, except Indiana Jones doesn't have to repeat bits a million times to move on to the next scene.
Ended up winding the difficulty down to "shooting fish in a barrel" level and even then it annoyed me.
DLC. Can't remember the last time my £40+ was enough to get the best bits of the game included.
Lickers that play Forza 6 online just to plough into me on the first corner because they're too retarded to play it properly
Either we're all shit at shooting things or there's a common theme here
The common theme is we're all middle aged blokes on a cycling forum.
13yr olds finish games like Uncharted in an evening. Whereas it takes me months.
Uncharted 3, too short. Looked amazing but not enough gameplay.
Shooting thousands of baddies. Seriously, why the f do they keep on coming after having seen thousands of their mates cut down?
Rainbow road on Mario Kart 64
[quote=richmars ]That UFO that appears in Space Invaders and bombs you.
Gets me every time.
The way the paddles don't reach the top of the screen
<more niche than you>
Mario Kart on the Wii, fair enough have the silly wheel and motion sensor for a laugh, but no option to use old school buttons?
Invisible walls, solid doors and unresponsive scenery - it's easy to make a game look good, but if it's just a lot of pretty painted walls it destroys the illusion.
Rockstar not making the Story Mode DLC they promised in favour of endless tweeks for the online cash-cow.
Mario kart wii takes gamecube and classic controllers, fail.
I was more pissed off by the fact you cant just unlock everything by completing gp's but rather having to earn achievements, sone of which are near impossible thanks to the complete lack of anti cheat online.
P-Jay - Member - Block UserRockstar not making the Story Mode DLC they promised in favour of endless tweeks for the online cash-cow.
I bought it for the MP, why is online a cash-cow? You don't have to spend any more money on it (unless you're rubbish) 😉
Waves of enemies are so dull. Especially when they all seem to be magical bullet sponges who'll take a bullet to the head and 5 more in the chest but still keep going. Uncharted series are bad for this to the point where I really like the games but can get fed up of the waves of enemies sections then not play it again for months.
Lifer - Member
P-Jay - Member - Block User
Rockstar not making the Story Mode DLC they promised in favour of endless tweeks for the online cash-cow.
I bought it for the MP, why is online a cash-cow? You don't have to spend any more money on it (unless you're rubbish)
Lots of players do though, $2m for a lot of the new stuff/cars - that's about 140 rounds of a decent missions worth - anyway, my point is they promised more story mode, but they've scraped it in favour of endless updates for SM.
The way women are portrayed. I'm no feminist but it is nonsense.
gravity-slave - Member
Trying to free up RAM with a boot disc and custom config.sys and autoexec.bat files.
There's little in life that gives me as much joy as creating a successful boot disk used to
The bloody birds in resident evil 2, I almost shat myself
These, and the dogs in the first one. Every time.
Online multiplayer action stuff I'm too old for. Join the game and within 10 seconds some kid has killed me. They also seem to have a tonne of shortcuts or hacks to do things quickly that I never understand.
Nope, you're just old 🙂
MMORPGs jumping the shark 3 expansions ago, but still being the biggest thing in gaming. Yes, WoW. I'm through with you.This time I mean it.
These, and the dogs in the first one. Every time.
I'm glad that wasn't just me. There's probably still a dent in my ceiling.
monster/enemy closets. Check this room, check that room walk forward get shot/slashed in the back. Also trigger points, stand here, nothing, take 1 step forward and all hell breaks lose.
Save anywhere is a bit cumbersome but for those of us with families and constant interruptions it's useful.
"hard" modes where they only massively increase the bad guys energy and attack. lazy.
coffeeking - MemberThe way women are portrayed. I'm no feminist but it is nonsense.
I think it tells you something, that it's so surprising when female characters are done well. I took a bit of pleasure from my female dwarf in dragon age, punching the world in the baws and only pausing to corrupt her innocent knight mate before returning to baw punching. And she didn't have wonderbra cleavage armour either.
females in jeopardy/revenge can be done well though... Like, Shadow of Mordor, yes you're avenging your dead wife and son but the backstory makes it work much better because it's basically entirely your fault, and it's also the knife they twist when they want you to do pretty awful stuff. It's still a cliche but you can use cliches.
When the Ripper gets replaced with the Lightning Gun...
After playing the first Gran Turismo; all of the sequels.
where the court leaves a ghost image on your TV screen
Games that require you to have the CD/DVD in the drive to play. Hence requiring cracking in order to play on my ultraportable.
coffeeking - Member
Hang on.. aren't you back after like.. hundreds of years away?
How are you mate? 🙂
