Monday Night Pub Ri...
 

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[Closed] Monday Night Pub Ride – August 3rd – Todmorden

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😉


 
Posted : 06/08/2015 8:08 pm
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Bregante has a point, which is a rarity in itself.


 
Posted : 06/08/2015 8:27 pm
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Are you keeping a spreadsheet for that as well?


 
Posted : 06/08/2015 8:29 pm
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A post-it, Shirley.


 
Posted : 06/08/2015 8:31 pm
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Late reply, but I thought it was cool 🙂

I too have 970 in SLI, air flow seams ok (leaning over looking at holes in side of case thinking, one cup of coffee could kill the mean machine 🙂 It does sound like it going to take of when I play Witcher 3


 
Posted : 03/09/2015 8:23 am
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As for the spreadsheet, collect as many attributes as possible, get feedback on how much people liked the ride (also get stats on each rider) this will produce lots of data. Feed data into some machine learning and you will have something that could predict how good a ride will be.

But, number of falls, number of punchers is an unknown until the ride starts so you might have something like :

Ride X, will be awesome but if you have lots of mechanicals then it will be less awesome. (Mechanicals affect long wet ride more?? or do they??)

Sounds like an interesting project.


 
Posted : 03/09/2015 8:34 am
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